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Where to find plasma ammo in fallout 4
Where to find plasma ammo in fallout 4





where to find plasma ammo in fallout 4 where to find plasma ammo in fallout 4

RD = random damage value produced from weapons hit damage range This on its own seems to cripple FMJ/AP rounds, since JHP rounds have a much greater ammo Damage multiplier. But to be fair this is more likely an issue with the armors in the game as opposed to the ammo - almost every armour has a higher DR against lasers than conventional weapons, for some reason - despite lasers generally not having higher damage output.Īccording to this formula, the Damage Threshold is applied after the ammo's Damage multiplier. The only possible exceptions are one or two heavy weapons. Turns out, almost any (ballistic) weapon is better than most laser weapons. By which I mean, when you're first told about these "magical" weapons, they seem so awesome, able to cut through leather armor with ease. Unfortunately I've yet to find one that fixes the issue with laser weapons. Or choose a different ammo mod (RP gives three options alone from memory).

where to find plasma ammo in fallout 4

Either way, RP (or the related unofficial patch without the RP content) should fix it, so that it functions properly. Just one of the many bugs of F2 (or a "design mistake" according to the Fallout wiki).

where to find plasma ammo in fallout 4

See "Incosistency over effectiveness" section here: If you're using the RP (or maybe just the unofficial patch even without the restoration content), then the above issue should be corrected (and ammo should function as in the formula - unless you've chosen to use a mod which adjusts this (the RP includes a number of options when installing, or you can always add one afterwards)).īushwhacker2k: What do you mean when you say AP ammo is broken? As in, they messed up something with the damage calculation formula, with the end result being that AP ammo is actually less effective than the equivalent HP ammo. That's vanilla (without mods) - but of course all the AP ammo is broken and doesn't function as it should, making JHP/FHP the only ammo types worth using. Pretty sure ammo dmg mods are applied before armour DT. It would make sense if it were added before since it would impact FHP rounds, which have a greater damage multiplier, like 2/1, but have a higher Damage Reduction, like 20%, more, since that ammo type is meant for lesser-armored targets. Is the Damage modifier on ammo (the one that says 1/1 or 1/2 or 2/1 or whatever) applied before or after Damage Threshold? Bushwhacker2k: (Not to be confused with my other thread, which is on a similar topic, but refers to Damage Reduction, instead of just Damage in ammo modifiers: )







Where to find plasma ammo in fallout 4